UXD intern at Android UX team

During summer 2019,  I interned in the Android UX team. I was unique to be the only UX designer in the team and focused on Android haptics experience design.

In my 13 weeks of internship, I deeply learned how haptic works and I worked on two projects in which one is focusing on motion design and the other is a UX project.  Due to NDA, the information is limited. If you want to learn more about the project please contact me. Bridging the gap between technology and design is hard, but it's also fun!

What I worked on

1st Project - Motion design

My first project was motion design for a futuristic haptic experience. By fully understand haptic technology from the software framework level, hardware constraints to the surface of UX input level, I was able to ideate and explore different motion design snippets. It sets the foundation for this futuristic haptic concepts.

Throughout the process, I collaborate with my host and software/hardware team to propose for futuristic advanced haptic experience with motion design guidelines.  

2nd UX Project - Design haptics should be easy

Haptic design in UX is not easy. I further proposed another project that helps non-technical people design haptic.

  • Planned, recruited and conducted user research with three different stakeholders to understand problems holistically.

  • Collaborated with cross-functional teams, and formed "my own design team", 

  • Iterated the design with target users and established a scalable product prototype that can be further developed for future iteration.


Collaboration can happen outside your team

During my internship, I reached out to different teams to not just learn their application with haptics but also designers who went through a similar situation as me or had some better insights regarding the themes that I was exploring. 

What I leaned
Taking the initiative and leadership to thrive in ambiguity

In Google, not all problems are tangible and clear for you to solve.  Thrive in ambiguity is a key culture in Google and what I learned is to take the initiative and leadership to utilize resources and ask for support to tackle and clear the ambiguous issues.

Share and embrace feedback often and early

When working in progress, it is crucial to share your ideas/work/documents with people to gain feedback and comments as early and much as possible. Only in this way, can we avoid early mistakes that are biased by your own thoughts and move forward in the right path. 

Building trust and relation with people helps efficiency

I built up a relation within a design community which in turn helped me in a lot of spaces not only to provide me with insightful opinions but also mental support that helped me overcome imposter syndrome and the pressure of being the only designer in my team. 

I'm happy to chat!


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